The team at Image & Form have wonderfully adapted traditional fantasy class tropes, giving them a robotic twist. The unique aesthetic of the SteamWorld games is in full effect, with beautifully drawn robotic characters shining with polish and personality. ![]() One area where SteamWorld Quest definitely lives up to its predecessors is the graphics department. Plus, there is an option to speed up the battles, which is a welcome quality-of-life addition. Experimenting with different card loads to find one that will cover all of your bases so you can swiftly crush your enemies (who also use a card deck mechanic) is super fun. ![]() Aside from an unbalanced endgame with a very sharp difficulty spike, battles are always enjoyable. It’s a very effective battle system that builds on other card-based systems that have come out over the last few years. By selecting the right cards in the right order, you can chain together your actions, giving you additional and enhanced effects. By playing lower-powered cards, you can build up “gears” that act similarly to MP, allowing you to use more powerful attacks and abilities. At the beginning of each battle, you draw six at random. You equip your heroes with cards (cleverly, they are punch cards), much like you do with weapons and accessories. The battles in SteamWorld Quest are a fun and effective mix of turn-based and card-based systems. Yet there is no real incentive to do so, as you will have to play through all of the same events again (thankfully, there is a skip scene button available right from the start). You do have the option to go back and replay chapters to find treasure that you missed or grind for money and experience. The story is divided into self-contained chapters, with no real character choice or roleplaying involved. The linear nature of the game is also disappointing. Stealing a 40-year-old Leslie Nielsen joke from Airplane! is bad enough, but stripping it of its deadpan delivery and original context kills the laugh. ![]() When one of the characters responded to a question with “And don’t call me Shirley,” I wanted to bury my face in my controller. It’s fantasy paint-by-numbers, right down to the search for the mysterious artifact that could destroy the world.Įven ignoring the generic fantasy plot, the dialogue is often groan-worthy, and not in a fun way. There are no twists or turns that subvert expectations of this well-trodden tale. That’s about as generic a plot as you can find in a fantasy RPG, and it’s the plot of SteamWorld Quest. Tell me if you’ve heard this one before: After a mysterious army attacks their village, a plucky band of young heroes must leave their home on a quest, uncovering secrets of a dark conspiracy, meeting quirky new allies, and learning about themselves along the way. In their latest game, SteamWorld Quest: Hand of Gilgamech, the stunning sprites and beautiful world are still there, but innovation with the genre was, unfortunately, lacking. On top of that, Image & Form’s art design in every SteamWorld game has been simply delightful, with brilliant sprite work full of personality and imagination. The resulting games were not just fun but also offered something entirely new to fans of those genres. Taking place in a world entirely populated by steam-powered robots, SteamWorld Dig and SteamWorld Heist took the templates of a Metroidvania and a turn-based strategy game respectively and put them through a steampunk-y filter. Over the last decade, developer Image & Form has been turning out innovative and fun spins on familiar genres through their SteamWorld series. ![]() Scroll down to see a video review of SteamWorld Quest: Hand of Gilgamech. LnRiLXlvdXR1YmV7bWluLXdpZHRoOjEwMHB4fS50Yi15b3V0dWJlPmRpdnt3aWR0aDoxMDAlO3Bvc2l0aW9uOnJlbGF0aXZlfS50Yi15b3V0dWJlPmRpdj5pZnJhbWV7Ym94LXNpemluZzpib3JkZXItYm94O3dpZHRoOjEwMCU7aGVpZ2h0OjEwMCU7cG9zaXRpb246YWJzb2x1dGU7dG9wOjA7bGVmdDowfSAudGIteW91dHViZVtkYXRhLXRvb2xzZXQtYmxvY2tzLXlvdXR1YmU9ImI3YWMzMzk3NzQ3Y2M5NjAyNWRmNDVlYjE2MTg4M2M3Il0geyB3aWR0aDogMTAwJTsgfSAudGIteW91dHViZVtkYXRhLXRvb2xzZXQtYmxvY2tzLXlvdXR1YmU9ImI3YWMzMzk3NzQ3Y2M5NjAyNWRmNDVlYjE2MTg4M2M3Il0gPiBkaXYgeyBwYWRkaW5nLXRvcDogY2FsYygxMDAlLzE2KjkpOyB9IEBtZWRpYSBvbmx5IHNjcmVlbiBhbmQgKG1heC13aWR0aDogMTAyNHB4KSB7IC50Yi15b3V0dWJle21pbi13aWR0aDoxMDBweH0udGIteW91dHViZT5kaXZ7d2lkdGg6MTAwJTtwb3NpdGlvbjpyZWxhdGl2ZX0udGIteW91dHViZT5kaXY+aWZyYW1le2JveC1zaXppbmc6Ym9yZGVyLWJveDt3aWR0aDoxMDAlO2hlaWdodDoxMDAlO3Bvc2l0aW9uOmFic29sdXRlO3RvcDowO2xlZnQ6MH0gfSBAbWVkaWEgb25seSBzY3JlZW4gYW5kIChtYXgtd2lkdGg6IDY0MHB4KSB7IC50Yi15b3V0dWJle21pbi13aWR0aDoxMDBweH0udGIteW91dHViZT5kaXZ7d2lkdGg6MTAwJTtwb3NpdGlvbjpyZWxhdGl2ZX0udGIteW91dHViZT5kaXY+aWZyYW1le2JveC1zaXppbmc6Ym9yZGVyLWJveDt3aWR0aDoxMDAlO2hlaWdodDoxMDAlO3Bvc2l0aW9uOmFic29sdXRlO3RvcDowO2xlZnQ6MH0gfSA=
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